A
dark, thought-provoking novel that centers around the ultimate addiction,
one that transforms a young man's love into a glimpse at god-strength. |
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| Review: “What a wonderful world M. Sahm has created in The Art of Getting Bent. I like how Colin is a human bridge —someone for the audience to care about— between “normal” 2004 and the fictional future with its Cypures and Splices. But Serico and Amy take the cake as unique, intriguing characters that draw a reader further into Sahm’s mysterious, bewitching story. On a scale of 1 to 5 with 5 meaning “excellent”: Plot: 5, Character Development: 4.” – Writer’s Digest (2005) |
It
is the year 2020, and humanity as we know it no longer exists. Sixteen
years prior, the world was struck by a plague that annihilated millions.
The only effective countermeasures divided mankind into Splices (those
enhanced with animal genetics) and Cypures (those who wear cybernetic
suits). In Vitellus City, the exotic breeds must now mix with the radical
technologians. |
The
DJ forms a dysfunctional friendship with Amaretta Jones, a young, aggressive
waitress searching for new beginnings. The city is also home to Dr.
Def Mechlin, an enigmatic and wealthy scientist looking for the murderer
of his apprentice; and Tiberius Tagonist, a psychotic fugitive plotting
genocide. Each character's obsessive path crosses with Serico's to
forever alter his future. On one level, The Art of Getting Bent is a hard-boiled parable about the perils of overindulgence and vengeance in a land without sympathy: "collective chaos that is tightly packed, where cash flow is king, and no one makes eye contact." But it is also a finely woven thriller peppered with inventive sci-fi themes and witty dialogue, where every decision bends reality a little bit further. |
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